Designing Team Rituals for the Online Context
“Rituals are a powerful tool to purposefully generate change, rather than by accident” – Victor Turner
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Due to Covid-19, we have been forced to collaborate digitally. We hear negative remarks from our colleagues and coworkers about the difficulties they face in keeping connected and finding informal opportunities to meet. The rituals we took for granted at our place of work seem to have disappeared.
The study of rituals has mostly focused on the offline context to develop desired behaviours and a sense of belonging in the workplace. However, purposefully designing team rituals can help us in finding back connection in online and remote teams.
This course therefore prepares you for the current online shift, as well as the unforeseeable transformation that will take place during/after the covid period. While we will design team rituals for the current online context, these will keep inspiring us to embed this purposeful way of working once we return to a hybrid reality.
Specifically, this course will offer you:
Learn what team rituals are, and how to define obstacles via design thinking.
How you can design team rituals for your own team context.
How to embed team rituals so that they may lead to even more purposeful change over time.
This course aims to provide you with a theoretical background on the topic of team rituals and design thinking’s define phase, and the practical tools and frameworks for designing team rituals specific for your own team context. You will also learn how to embed your designs for even more purposeful change over time. The course will take place within Digital Society School’s virtual learning platform.
After successful completion of this module, participants should be able to:
- Define team rituals and explain their history.
- Use design thinking to define the problem statement.
- Design team rituals for your own team context.
- Embed team rituals to safeguard purposeful change over time.
Participants will receive a certificate of completion by either participating in both of the virtual zoom sessions OR by following the course offline and completing the case study activity.
This course is for anyone who finds it difficult to harness connection when working in an online, remote team, such as HR & business professionals, and managers.
What you will do?
Module 1: What are Team Rituals (7th July, 13h00 – 14h30 CET)
In the first module we will define what team rituals are from different perspectives, including anthropology and management theory. We will also look at ways to apply design thinking methodology to find what we are missing in our current online work setup, as well as obstacles to team connection. A case study assignment will be introduced that will span across both modules to apply the material practically.
Module 2: Designing Team Rituals (14th July, 13h00 – 14h30 CET)
The second module focuses on designing team rituals based on the team specific problem definition. This problem definition is acquired from design thinking methodology learnt in Module 1. Design frameworks are introduced, but also frameworks to make sure the team ritual designs are embedded into the team planning.
The methodology used includes relevant parts of design thinking, as well as team ritual design frameworks.
Covered Digital Society School competencies
- Integrating Technology
- Collaboration and Co-creation
- Adaptive learning
Meet the trainer of the course
Iris Brugman has worked in Learning & Development in business corporates including Heineken and Randstad, and worked as a freelancer in Digital Design. She completed a Msc in Business Administration (special. in HRM) at the VU University of
Amsterdam, and completed several UX/UI courses with distinction. Her expertise focuses on the creation of digital designs and learning modules, and UX/UI design. Growing up as an expat in the Netherlands, Germany, and England digital platforms allowed her to keep connected and expand her creativity. Learning agility became integral to her way of working. Her current interest lies in transforming physical art and experiences to a virtual realm. She is currently employed as a Digital Transformation Designer & Coach at the Digital Society School. Her website can be accessed here.
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